Characters gain things without actual practice. For example can become proficient with a weapon youve never even seen.
Wizards and other spellbooks dependent classes have to at least take a test to learn new spells. Other benefits are instant an inexpicable.
Its that games are games, not realistic. You dont practice swimming, or lift weights.
There was the Inquisitor RPG where all gains had to be practiced and explained.
Okaaay... but this has nothing to do with anything in the quote that PhoenixPyre put that comment under. As he himself said, it's a "side point." To such an extent that I have no idea why my post is even quoted at all.
Originally Posted by ProsecutorGodot
If statistics are the concern for game balance I can't think of a more worthwhile person for you to discuss it with, LudicSavant has provided this forum some of the single most useful tools in probability calculations and is a consistent source of sanity checking for this sort of thing.