Quote Originally Posted by Millstone85 View Post
A death knight is a CR 17 undead in the Monster Manual.

Hopefully, this is not what your player meant. But I thought it worth pointing out.
Nope, He was referring to a World of Warcraft class apparently, Essentially he wants to be able to run around in heavy armor, Hit things with a great sword and create/raise unread.

Quote Originally Posted by Unoriginal View Post
Did you tell him what a Death Knight is in D&D?
Nope, I actually hadn't needed to see what a death knight in the game was up to this point. I asked him to clarify more of what he was looking to do.

Quote Originally Posted by JackPhoenix View Post
It's less overpowered than it seems. First, he would need to find the undead he wants (and if the GM is worried about that, he'll simply never include one) while being of sufficient level. Then, he'll need to make the undead fail the save... Death Knight has +9 on wisdom saves, good luck with that. The need to renew the control every 24 hours is a minor obstacle.
And we're not talking about zombies: even if you do get command of such powerful undead, they are intelligent, and while they do have to obey your commands, they may interpret them as they see fit. Just because you have control over them doesn't mean they like you. They propably hate you even more than usualy, and do anything to subvert your orders.

When players says something like "I want to play a death knight", I automatically take it that he played WoW, and wants to play WoW DK, not semi-obscure high level D&D monster.
Yep I'll have to pay a little more attention to what is tagged as undead, Though I'll still throw some stuff at them I would love to shine the spotlight on that feature occasionally.