Originally Posted by
Guizonde
i play with one at my pf table, actually. the guy is... special to hang around with, to put it mildly, but he's friendly enough. when he rolls characters, he finds a concept, optimizes it to its fullest, and finally struggles to make sure the fluff is coherent so he's not called out for power-gaming. once his character is done, he moves on to fully optimize the group so that the group can have fun. he's kind of the unseen team support if you just look at the table without playing at the table. i say x, he takes it into account, and optimizes the other member to y so that we balance each other out. that said, once it becomes truly game-breaking (such as my secondary pf campaign), he goes whole hog and is currently playing a construct that breaks the sound barrier on a charge (and hits for a ludicrous amount of damage, like 6d12+40 or some such nonsense). in the main table, he's playing an oracle/witch multiclass and his build is coming online in the next few levels. so far, his weakness has been supported by the group. by level 10 iirc (i've seen his build. broken) he'll carry the table alone if we let him.
i don't mind it one bit. he's a team player first, a power gamer second, and a rules-lawyer third. he's gruff, brash, and uncouth but what he lacks in social graces he makes up in the fun we have at the table so long as we all sing from the same book. i guess you could call him the "this guy" of power-gaming.