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    Pixie in the Playground
     
    RangerGuy

    Join Date
    Jun 2018

    Default Spell slots, Eldritch Knight / Arcane Trickster build (+ Feedback)

    Question: Regarding the spells slots for the multi-class Eldritch Knight / Arcane Trickster. Do you add up all the levels and THEN divide by 3 or do you do each class separate? Seeing how at one point I will be level 5 fighter and level 4 rogue. This would mean I could be level 2 spell caster (5/3 rounded down is 1, and 4/3 rounded down is 1, for a total of 2) OR I add up all the levels to 9, then divide by 3 giving me level 3?

    Feedback:
    Looking for general feedback if anyone sees any glaring holes in the build. I am aware this is not a meta-max character, but if there any real problems or improvements to be made I am happy to hear them.

    Theme:
    I have been messing about with this for some time, been having fun trying to figure out different combinations. Basically its a bit of jack-of-all-trades by maximizing the number of feats/ability score improvements I could take, and spreading skills out by multiclassing.

    As I see it:
    Pros: High AC, Good offensive and utility abilities. Rogue like skills with front line staying power, and the ability to throw spells around.
    Cons: Multiclass means less impressive high level skills / abilities, spells don't necessarily mix well.


    Race: Human (Variant)


    Starting Stats:

    Str 11
    Dex 16 (15+1)
    Con 12
    Int 16 (15+1)
    Wis 10
    Cha 8


    Equipment:

    2 x Rapier
    Dagger
    Handaxe
    Light Hammer
    Breastplate or Halfplate with Medium Armor Master


    Feat List

    Feat # | Character Level | Feat Name
    1 1st Dual Wielder
    2 5th War Caster (Replaced Defensive Duelist)
    3 8th +2 Dex (18)
    4 10th Alert
    5 14th Resiliant +1 Dex (19)
    6 16th +1 Dex, +1 Int (20Dex - 17Int)
    7 18th Observant (18 Int)
    8 20th +2 Int, Dungeon Delver/Lucky/Medium Armor Master/Mobile (Not sure which to take?)


    Skills:

    Human: Perception
    Fighter: Acro and Athletic
    Criminal: Stealth and Deception
    Rogue: Investigation and Thieves tools


    Proficiencies:

    Perception (Expertise)
    Investigation (Expertise)
    Stealth (Expertise)
    Thieves Tools (Expertise)
    Acrobatics
    Athletics
    Deception
    All weapons and armor, shields


    Cantrips:

    EK: Fire Bolt
    EK: Mending

    AT: Mage Hand
    AT: Minor Illusion
    AT: Light
    AT: Booming Blade


    1st Level Spells:

    EK: Grease (with Firebolt = fire trap, lure enemy out with minor illusion then set them on fire)
    EK: Shield
    EK: Absorb Elements
    EK Chromatic Orb

    AT: Disguise Self
    AT: Charm Person
    AT: Find Familiar


    2nd Level Spells
    EK: Darkness
    EK: Hold Person (8th level spell)

    AT: Mirror Image
    AT: Invisibility
    AT: Suggestion
    AT: Darkvision (8th Level Spell) (synergy with Darkness)


    Level Progression:

    Level 1 fighter: Fighting Style: Defense, Second Wind, Dual Wielder
    2: F1 / Rogue 1, Expertise: Thieves Tools and Investigation
    3: F2 / R1, Action surge
    4: F3 / R1, Eldritch Knight (Bond Rapiers; Fire Bolt, Mending; Shield, Greese, Absorb Elements)
    5: F4 / R1, War Caster
    6: F4 / R2, Cunning Action
    7: F4 / R3, Arcane Trickster (Mage Hand, Light, Minor Illusion; Disguise Self, Charm Person, Find Familiar), 2d6 Sneak attack
    8: F4 / R4, +2 Dex
    9: F5 / R4, Extra Attack
    10: F6 / R4. Alert
    11: F6 / R5, Uncanny Dodge, 3d6 sneak attack
    12: F6 / R6, Expertise Perception and Stealth
    13: F6 / R7, Evasion, 4d6 Sneak Attack
    14: F6 / R8, Resiliant +1 Dex
    15: F7 / R8, War Magic: Cantrip + Weapon attack as bonus
    16: F8 / R8, +1 dex, +1 int
    17: F8 / R9, Roguish Archetype, Magical Ambush, If hidden enemy has disadvantage on spells, 5D6 Sneak attack
    18: F8 / R10, Observant +1 Int
    19: F8 / R11, Reliable Talent
    20: F8 / R12, +2 Int, Dungeon Delver/Lucky/Medium Armor Master/Mobile

    Thanks for having a look :)
    Last edited by Menagroth; 2018-06-21 at 02:26 AM.