Quote Originally Posted by Derpaligtr View Post
Unless Rogue or Paladin who get extra damage based on a hit.

Two daggers are the best option for many rogues as you can twf with thrown weapons.

Plenty of good to great Paladin builds that take advantage of TWF. Paladin's "Divine Smite" doesn't have the 1/turn or 1/round limitation that some features have. Sure you run out of spells, but the enemy runs out of life so it's a good trade off.

The twf rules could use a fixing, but as is, they work fine for some builds.
Disagree with this. Rogues do better getting booming blade and advantage whenever possible. Similar chance to land the hit but more damage due to B.B. damage plus you can lock down the enemy.

Paladins do better with great weapon mastery, and/or pam