But it's not really that much of a loss of dmg over haste, right? only about a 3 pt loss on average and doesn't require concentration, which is a plus in that respect.
I thought one of the main selling points of a sorcadin was more slots to smite with.
I could do 1d10 + 5 (STR) + 10 (GWM) + smite (average of 8 on a lv. 1 slot) for 28 x 2, then 1d4 + 5 +10 + 8 for 25, giving me 81 dmg during a single turn and that's not counting higher spell slots used or bonuses from a magic weapon. Then I can do an additional 10 dmg. from my racial ability for 91 dmg or more. That's really good dmg. right?