Originally Posted by
RazorChain
Finished Chapter 1 on challenging difficulty with normal enemies.
The only thing that bothers me so far is enemy stat inflation....every frigging bandit with a bow has a Dex of 18. Seems like the guy who made the enemy NPC's was an optimizer and then Chriss Avelone came along and made a bunch of quirky NPC companions who aren't optimized to deal with the challenge.
Luckily this becomes better when you level up your group.
Currently in my group I have
Amiri as a flanker. That Ginormous sword just gets in the way at the start, instead of spending a feat on the bastard sword she could have taken a power attack and used a Great sword which would have paid off. I wish she had a Str 18 but they that's why we have a belts with +2 Str for. She is my most reliable damage output at the start of the game as she can hit really hard.
Valerie. Starts to shine at level 5 when she gets rid of that tower shield penalty and by now she has AC 33 which is enough to anchor my frontline, with bastar sword expertise and a flaming bastard sword she now has a decent damage output, think I'll keep her
Jaethal: Like her, that's why I'm keeping her, everyone needs a snotty elf i their party
Octavia: Made her an arcane trickster....and boy does she manage to hit hard with ther ranged touch attacks
Tristian: Was going to switch him out for Harrim but the whiny old pal has kinda grown on me so I think I'll keep him in my group
Corwin Darkshard: Known as Baron Darkshard of the barony of Darkshard. Wizard Evoker that blasts things to pieces