Originally Posted by
Yora
That's a really good suggestion. It doesn't have to be any strict system, but the players' attitude towards the wilderness and consideration of its spirits can be taken into account when deciding how the environment reacts to their actions. The backlash for failed rolls can be made more agressive and painful for characters who don't show respect and caution for the wilderness.
That fits very well with the Scarcity of Understanding, as an overall theme of people setting off dangerous events out of ignorance and lack of desire to reconsider their beliefs.