Elkist

Inspired by Mirriana's assault Elkist continues her own, blade arcing about as she seeks to put down the huge evil insect bearing down on them.

Spoiler: Actions & stats
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Misc: 5ft step as needed. Stay adjacent to Mir.
Free: Power attack 1
Full: Full attack #1 Lightning Sword (1d20+15)[21] (+10 base, +3 str, +2 weapon, +1 morale (Heroes Feast), -1 PA), damage (4d6+12)[22] (+6 str, +2 weapon, +2 PA, +2 armbands) + electricity (1d6)[2]
Full attack #2 Lightning Sword (1d20+10)[27] (+10 base, +3 str, +2 weapon, +1 morale (Heroes Feast), -1 PA), damage (4d6+12)[27] (+6 str, +2 weapon, +2 PA, +2 armbands) + electricity (1d6)[6]
Swift: Holy surge (2d6)[8] holy damage (if an attack hits)

Elkist Talphrin
Female LG Half-Drow Paladin 4/ Spirit Shaman 9, Level 13, Init 5, HP 70/94, DR DR10/ Adamantine; Light Fortification, Speed 30ft
AC 22, Touch 10, Flat-footed 22, Fort 17, Ref 13, Will 17, Base Attack Bonus 10
Ghost touch Lightning Sword +16/ +11 (+10 base, +3 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+8 (+6 str, +2 weapon), 19-20 x2)
Ghost touch +1 Full plate armour of Agility, Ghost touch +1 Animated heavy steel shield (+9 Armor, +3 Shield)
Abilities Str 16, Dex 10, Con 12, Int 11, Wis 12, Cha 27
Condition
Permanent/ daily effects:

Pal: Aura of good
Pal: Aura of courage (immune fear, allies +4 morale bonus vs fear)
Pal: Divine health (immunity to disease)
SS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)
SS: Ghost warrior (ghost touch weapons & armour)
SS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)
1/2E: Immunity to sleep
1/2E: +2 save vs enchantment
1/2E: low light vision
Armour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)
Cloak: +4 enhancement to Cha
Gauntlets: +2 enhancement to Str
Primal instinct (wand): +5 competence initiative & survival
Armbands: +2 Str checks & skills, +2 damage on Power attack)
Mirriana: Imbue with Spell Ability

Hour+ effects:

Longstrider (wand): +10ft enhancement speed
Righteous Aura (wand): +4 sacred Cha, daylight
Heart of Air (spell): +10 enhance Jump
Heart of Earth (spell): +8 resist bull rush, overrun, trip; +18 temp hp
Heart of X (spell): light fortification (25% resist critical hits & sneak attacks)
Mass Resist Energy/30 acid for 120 minutes. (Merrick)
Heroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves
Shield Other (wand): Mirriana

Minute+ effects:

Round+effects (not included in stats):

Magic Circle Against Evil (Archon): +2 deflection to AC, +2 resist to saves
Power attack: -1 hit +4 damage (incl. armbands)
Heart of Earth/ Stoneskin: DR10/ adamantine 90hp (9 rounds)