Quote Originally Posted by The Big Bear View Post
My players noticed the only spot on the floor that wasn’t covered in dust inside of an old abandoned temple. The Druid in the group pokes the spot and, finding that it is an illusion, pokes his head through to see a 10 foot drop on the other side.
Further exploring the temple they find an exquisite feast prepared but covered in a layer of dust; Druid doesn’t care and grabs the turkey and starts chowing. They eventually make it back to the pit trap and he leans over and drops the now finished turkey in, narrowly avoiding the chandelier that came crashing past his head and into the hole a moment later.
Cool Idea for a trap mind if I use it in my campaign? my players tend to ignore me when i say the area their in is too dangerous for their level.