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    Troll in the Playground
    Join Date
    Jan 2006
    Location
    A long, long chain
    Gender
    Male

    Default Re: Stellaris II: I, For One, Welcome Our New Robot Fungus Hivemind Overlords

    Man, being the galactic trade hub (-10% market fee), Diplomacy Traditions (-10% market fee), and an import/export leader mandate (-5% market fee) = 5% market fee. All goods are essentially interchangeable to me now.

    Anybody manage to get it down to 0?

    Quote Originally Posted by Eldan View Post
    My current problem is that population growth seems to far outstrip jobs I can build. I'm frantically offloading as much pop as possible from my main world to the colonies, but I still get unemployment everywhere. Hope I get rare resources soon so I can upgrade a few buildings. They seem to go from 2 to five jobs, that should help a lot.
    The thing I found that really helped with unemployment was Commercial Zones, which give you 5 Clerk jobs for 1 building slot without requiring resources. Then as you get upgraded buildings (10 researcher jobs for one building slot? Don't mind if I do!), you replace them with other things.
    Last edited by Guancyto; 2018-12-09 at 03:14 PM.
    Rider avatar by Elder Tsofu