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Thread: [5e] Shackles of Blood

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    Orc in the Playground
     
    OldWizardGuy

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    Default Re: [5e] Shackles of Blood

    Having managed sidestep out of the way, Zilo adjusts himself to take advantage of the momentary lack of balance of the patrolman after swinging his sword through the air, rising his blade arm and trying to thrust his rapier through the nearest spot he can hit, that is unprotected from armor.

    As the battle raged on and with Zilo busy in keeping the other patrolman occupied, he fails to notice the entrance of Ophine in her dire wolf up until she pounces on patrolman in an attempt to bite him and pin him to the ground.
    "By Tymora's coin, what on-!" The shocked halfling steps away in shock as he sees the direwolf only a couple feet besides him, calming down only after he remembers having heard from Ophine about her ability to turn into animals- That is the first time he as seen in action, after all.
    Getting back to his senses, he considered for a moment the option of going outside to help the other two members of his group, but that means he'll have to walk in blindly through the fog to try and reach them.

    Thus, for now he has to hope that the other two out there will manage to hold on until they can come out of the building to assist, and in the meantime- He'll try and help Ophine in finishing the job, trying to thrust his rapier once more at the now distracted patrolman.

    Spoiler: OOC actions
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    Before turn: Reaction-Ripsote, using a superiority dice:
    (1d20+5)[9] Hit, damage: (1d8+5)[13], superiority dice damage: (1d8)[2]

    Zilo's turn:
    Attack action on patrolman at 17G:
    Hit: (1d20+5)[21], damage: (1d8+5)[12]
    Last edited by Detective; 2019-01-13 at 11:40 AM.