Clamp grunts in pain as Cutter's falchion nearly bowls him over. Then he wheels around, lines up across from Alanna, and unleashes a flailing flurry of fists, attempting to subdue Cutter with his iron grip.

Spoiler: Rolls
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Free action: 5 Foot Step into flanking position
Full Attack action: Flailing Strike # of extra attacks - (d4-1)[0]

Secondary Slam #1: trip attempt melee touch - (d20+0)[6]
if successful: [roll=opposed str][/roll]d20+13
Spoiler: if successful
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bonus attack (going for non-lethal damage)(d20+0)[15]
Spoiler: if successful
Show
damage - (d6+2)[7]
crit confirm - (d20-2)[6]
crit damage - (d6+2)[5]
plus a free grapple attempt(d20+13)[24]
Spoiler: if successful
Show
spike damage - (d8)[3]
Regular attack: grapple check to damage - (d20+13)[29]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[12]

Flailing Strike #1: grapple check to damage - (d20+13)[17]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[13]

Flailing Strike #2: grapple check to damage - (d20+13)[18]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[10]

Flailing Strike #3: grapple check to pin - (d20+13)[26]


Spoiler: if failed
Show
Secondary Slam #2: trip attempt melee touch - (d20+0)[4]
if successful: [roll=opposed str][/roll]d20+13
Spoiler: if successful
Show
bonus attack (going for non-lethal damage)(d20+0)[20]
Spoiler: if successful
Show
damage - (d6+2)[4]
crit confirm - (d20-2)[7]
crit damage - (d6+2)[3]
plus a free grapple attempt(d20+13)[29]
Spoiler: if successful
Show
spike damage - (d8)[5]
Regular attack: grapple check to damage - (d20+13)[15]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[16]

Flailing Strike #1: grapple check to damage - (d20+13)[20]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[8]

Flailing Strike #2: grapple check to damage - (d20+13)[21]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[16]

Flailing Strike #3: grapple check to pin - (d20+13)[17]


Spoiler: if failed
Show
Regular attack: trip attempt melee touch - (d20+5)[24]
if successful: [roll=opposed str][/roll]d20+13
Spoiler: if successful
Show
bonus attack (going for non-lethal damage)(d20+5)[11]
Spoiler: if successful
Show
damage - (d8+4)[10]
crit confirm - (d20-2)[4]
crit damage - (d8+4)[5]
plus a free grapple attempt(d20+13)[27]
Spoiler: if successful
Show
spike damage - (d8)[1]
Flailing Strike #1: grapple check to damage - (d20+13)[18]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[11]

Flailing Strike #2: grapple check to damage - (d20+13)[23]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[8]

Flailing Strike #3: grapple check to pin - (d20+13)[15]


Spoiler: if failed
Show
Flailing Strike #1: trip attempt melee touch - (d20+5)[16]
if successful: [roll=opposed str][/roll]d20+13
Spoiler: if successful
Show
bonus attack (going for non-lethal damage)(d20+5)[6]
Spoiler: if successful
Show
damage - (d8+4)[8]
crit confirm - (d20-2)[17]
crit damage - (d8+4)[5]
plus a free grapple attempt(d20+13)[17]
Spoiler: if successful
Show
spike damage - (d8)[4]
Flailing Strike #2: grapple check to damage - (d20+13)[15]
Spoiler: if successful
Show
nonlethal damage - (2d8+4)[13]

Flailing Strike #3: grapple check to pin - (d20+13)[22]


Spoiler: if failed
Show
Flailing Strike #2: trip attempt melee touch - (d20+5)[6]
if successful: [roll=opposed str][/roll]d20+13
Spoiler: if successful
Show
bonus attack (going for non-lethal damage)(d20+5)[14]
Spoiler: if successful
Show
damage - (d8+4)[11]
crit confirm - (d20-2)[10]
crit damage - (d8+4)[6]
plus a free grapple attempt(d20+13)[32]
Spoiler: if successful
Show
spike damage - (d8)[5]
Flailing Strike #3: grapple check to pin - (d20+13)[23]


Spoiler: if failed
Show
Flailing Strike #3: trip attempt melee touch - (d20+5)[18]
if successful: [roll=opposed str][/roll]d20+13
Spoiler: if successful
Show
bonus attack (going for non-lethal damage)(d20+5)[22]
Spoiler: if successful
Show
damage - (d8+4)[9]
crit confirm - (d20-2)[5]
crit damage - (d8+4)[12]
plus a free grapple attempt(d20+13)[29]
Spoiler: if successful
Show
spike damage - (d8)[5]