Ask and you shall receive.


Odium, CR 33


Once again, I really couldn't find a working picture, it looks like a giant Venus fly trap with tentacles.


As if the book heard me complaining about how samey all the previous monsters are, it gives us this thing! This plant creature enslaves people starting with rural areas and eventually, taking over the entire world! Like some kind of plant supervillain. Fluffwise, the Odium results from the creations of nature gods that were corrupted, which is neat.

The Odium casts as a 27th level Druid (CL 59) and gets a nice collection of SLAs (also CL 59), including Shapechange and Dominate Monster.

They also can enslave people by grappling them, which as far as I can tell isn’t mind effecting. It always has 1d6-1 puppets of levels that are equal to 1d10+20. On average, that’s 3 level 25 characters and the Odium explicitly prefers Arcane spellcasters and warriors. Meaning, it probably has at least 1 epic spellcaster in its employ.

Worse still, the Odium can create a seed that will slowly grow into a clone if the original is slain. It’s also got Regeneration 25 and DR 25, both bypassed by epic and good.

Furthermore, this creature has epic spellcasting (albeit with some crappy epic spells) and can summon a Mu Spore once per day. To top it all off, the Odium has 12 tentacle attacks to use, making meleeing one a dicey proposition at best.

The Odium is the first monster in this book that I think is worth its challenge rating. Even right out of the box, it has Shapechange and with a bit of DM customization, it becomes infinitely more dangerous.

It will likely have access to at least one epic spellcaster and whatever minions it nabbed with its spells. Finally, even if the PCs kill it, it probably will just emerge from a seed it planted at some far-off lair.

I think this is the first monster in this book that I truly like and if I ever ran an epic game, I might want to include one.