Quote Originally Posted by Inarius View Post
It basically just adds transparency to the traits system Rome 1 had where you had to guess what was causing your generals to get bad traits. It took me the longest time to realize that if your tax rate isn't high enough to cause the yellow face unrest symbol on towns they're governing your generals usually gain corruption in Rome 1. Of course going beyond yellow tier to purple unrest could cause other negative traits to occur too.
Actually (and this may only be true of M2), generals would only get good taxation traits when they finished constructing buildings while happiness was blue at the start of your next turn (ie when the building actually finishes constructing).