Originally Posted by
SleepyShadow
Good thinking on the church basement. Sounds like the sort of stuff our GM would pull. He says he feels bad for killing characters, then traps us in a cellar with a shambling mound that had 50 hp more than normal. We were level 2 at the time (we are level 3 now), so that's how we lost two characters out of the five that died last session.
Yeah, the vampire is after a particular village girl NPC. He's also after some random witch hunter NPC hiding out in the basement of the local windmill. He's also really mad at my character for "disrupting the status quo". I guess I could hide the two NPCs in the church after we clear it for secret tunnels.