Originally Posted by
Forum Explorer
Eh.
I'm not up to calculating the statistics of it. But it seems to be a pretty even trade. +1 to be wounded, but +1 to save it as well. For proper anti-tank weapons being S6 won't make a difference, but neither will the 2+ save.
I'd actually peg him as more durable, on average, than a normal daemon engine. They might be T7, but unless they have S6-7 weapons, that doesn't matter. But everyone has S4 weapons, and having a 2+ matters to that, but being T6 doesn't.