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Thread: Rescuing Madame Baladwell (IC)

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    Colossus in the Playground
     
    Illven's Avatar

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    Dec 2008
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    Default Re: Rescuing Madame Baladwell (IC)

    Wolf (4) whimpers as it lunges forward to attack Alice, the trapped scythe impacting it's side, readying for it's partner to come around.

    Spoiler
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    Wolf (4)
    (1d20+5)[18]
    (1d6+1)[6]
    Critting
    (1d20+5)[15]
    (1d6+1)[2]

    Trip (1d20+1)[2]
    Alice defense (1d20+3)[11]

    Wolf (8)
    (1d20+5)[22]
    (1d6+1)[7]
    Critting
    (1d20+5)[17]
    (1d6+1)[4]

    Trip (1d20+1)[10]
    Alice defense (1d20+3)[16]


    Alice takes 13 points of damage.

    It is Beb's turn.

    The map


    Spoiler: Init
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    Wolf 5=20 (hp 5/13)
    Wolf 1=19
    Dayme =18
    Wolf 4+8 =17 Wolf 4 hp 8/13
    Beb =14 Stored energy, 7 rounds. (+6 to ac and saves)
    Wolf 7 =13 (hp 6/13) Dex damaged by 1, poison for 10 rounds
    Wolf 3=9
    Alice =8 Hp 8/25
    Wolf 6 =8 (2)
    Wolf 2 =4
    Last edited by Illven; 2019-04-18 at 12:57 AM.
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