Why doesn't Conan have magic? Heck, with all the programmers around IRL, why can't everyone program their VCR, or write a basic phone app?
Wow. Usually, the problem is only that people want to run Conan alongside Elminster, or Joe Average alongside Superman. There's a time and place for such characters, but it's usually not alongside characters who completely outclass them - almost certainly not if you care about balance.
But what you just said? That's a completely different problem. That's not The Shoveler claiming to be a superhero, that's The Shoveler claiming to be the pinnacle of superheroes.
If a kid with a rusty knife can one-shot mechs with any regularity, you're not playing Battletech any more. There is a limit to how much you can warp things and still claim to be playing the same game. Even e6 still (incongruously IMO) leaves the "omnipresent over the top super-powers" like gods around.
Well, yes. The mundane super power "buy stuff" (like potions of water breathing) can (in some systems) give even Muggles this "with time, I can do anything" capability. At which point, with enough time, money, and intelligence (pun intended), anyone can do anything.
Bug? Or feature? I'm not sure, tbh. But I feel confident saying, "can do nothing, ever" is a) almost always a bug; b) not entirely unlike how martials feel to those who complain about M/C issues.
Personally, I don't particularly enjoy the "buy gear / swap spells" minigames. I'd just as soon have everyone be at 100%, all the time.
Lost context. I'll check on this in a bit
What's the difference? If the plot requires us to get to another plane, but they're no way there, isn't that a world-building / scenario-building issue?
OTOH, if this is a sandbox… I suppose i could leverage knowledge of the world having *no* portals to other planes to some advantage - especially if this were D&D, where that would be bizarre.
Oh. When people talk about what an "all Muggle" party can't do, "travel to other planes" is usually in that list. I contend that they can… you just have to wait for it… wait for it… just like the plug & play Wizards.
Wow. That is a cool new way of expressing one of the problems. I don't know that I've ever thought in terms of spotlight quality/importance balance issues before.
It's only the case for *optimally* played Wizards - kinda the "anti Quertus", anti "player's first Wizard" scenario - so not every table - but I can definitely see it as an argument for making resource distribution even (alla my "make all Wizard spells usable at will" mantra).
No, but it is the classic example, and one of the most productive to discuss.
You have a most interesting PoV. Suffice it to say, everyone my senile mind remembers talking to about this topic seemed happy giving everyone access to rituals, but only Wizards get Quick Magic. It would be like saying everyone can sacrifice to & pray to the gods for miracles, but only Priests can pull off guaranteed effects *right now*.
I can see doing things your way, but understand that, IME, it's not the prevalent perception.
Also, the Wizard I like to run? He would do everything with magic. He world user magic to comb his hair, magic to change his clothes. Or maybe that's not hair - that's actually orichalcum wires growing out of his skull. Maybe that's not clothes, that's actually solidified dreams. The Wizard I *want* to run? There would be nothing *mundane* about him.