A couple of ideas addressing the perceived disparity between wizards and sorcerers:

1. Have sorcerers use the optional spell point system from the DMG. Put all one's spell points and sorcery points into one pool, to be used as the player wishes: spells or metamagic or whatever.

2. Add the sorcerer's charisma bonus to the magic pool. This would slightly increase the amount of magic available daily.

3. There needs to be a good "generic" sorcerer origin for a player that doesn't feel enamored with weather, stone, shadow, the divine, etc.

I've seen option 1 suggested before; I don't think I've seen option 2, and I don't know of a good option 3 either.

Any thoughts? OP or crazy or too complicated or ?

Gratzi!