Olivin follows his Captain, whip in hand and ready to trip or disarm anyone who attempts hostility. After the door is forces open and he hears the orders to kill Edmund Olivin moves to rush into the room. However the strange ripples through reality cause him to pause. He looks perplexed for a moment until his disquiet passes. He himself is skilled with either magic or Ki, so he has no abilities to re-adapt too. This leaves him with less to adapt too.
Olivin will charge in right behind Edmund and attempt either a Disarm or Steal, whatever is appropriate with his whip on the first target he sees with an exposed or undefended weapon.


Spoiler: rolls
Show
Not sure exactly how this works but (1d12+2)[4] +3 instead of 2 if it ends of being a disarm. But I would prefer steal if there is a reasonable opportunity to take someones weapon.