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I think Mardu has been MIA for a while, and Galion has left the game. I hope we don't mind me rolling for all three to move the fight along? Otherwise, by all means ignore my actions for the others. Also, folks will stop attacking if all the skeletons should die.

This is all assuming they have been successfully rebuked. If not, I suppose disregard this as things may quickly change.


Rossantil
Rossantil breaths a sigh of relief as the animated bones continue to cower. "Gods, just die please! Again, I mean."

She makes an arcane gesture with her hands, forming a burbling clear droplet of acid, and tosses it at the cowering skeleton crowd. Then she pulls her bow back out and keeps firing on them.

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Spoiler: Round 1
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Acid Splash Attack Roll (1d20+6)[13]
Damage: (1d3)[2]

Spoiler: Round 2
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Shortbow Attack Roll (1d20+6)[17]
Damage: (1d6+2)[3]

Spoiler: Round 3
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Shortbow Attack Roll (1d20+6)[10]
Damage: (1d6+2)[3]

Spoiler: Round 4
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Shortbow Attack Roll (1d20+6)[16]
Damage: (1d6+2)[3]

Spoiler: Round 5
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Shortbow Attack Roll (1d20+6)[25]
Damage: (1d6+2)[8]

Spoiler: Round 6
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Shortbow Attack Roll (1d20+6)[18]
Damage: (1d6+2)[7]

Spoiler: Round 7
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Shortbow Attack Roll (1d20+6)[10]
Damage: (1d6+2)[5]

Spoiler: Round 8
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Shortbow Attack Roll (1d20+6)[24]
Damage: (1d6+2)[3]

Spoiler: Round 9
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Shortbow Attack Roll (1d20+6)[10]
Damage: (1d6+2)[3]

Spoiler: Round 10
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Shortbow Attack Roll (1d20+6)[23]
Damage: (1d6+2)[4]



Galion

"There we go folks! Let's get this wrapped up, there might still be worse things down here..."

With most of his effective arcane spells exhausted for now, Galion is left to resort to inspiring words and a good old dagger.

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Spoiler: Round 1
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Dagger Attack Roll: (1d20+5)[15]
Damage: (1d4+2)[3]

Spoiler: Round 1
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Dagger Attack Roll: (1d20+5)[18]
Damage: (1d4+2)[4]

Spoiler: Round 1
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Dagger Attack Roll: (1d20+5)[19]
Damage: (1d4+2)[4]

Spoiler: Round 2
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Dagger Attack Roll: (1d20+5)[15]
Damage: (1d4+2)[5]

Spoiler: Round 3
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Dagger Attack Roll: (1d20+5)[25]
Damage: (1d4+2)[6]

Spoiler: Round 4
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Dagger Attack Roll: (1d20+5)[16]
Damage: (1d4+2)[4]

Spoiler: Round 5
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Dagger Attack Roll: (1d20+5)[12]
Damage: (1d4+2)[3]

Spoiler: Round 6
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Dagger Attack Roll: (1d20+5)[13]
Damage: (1d4+2)[4]

Spoiler: Round 7
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Dagger Attack Roll: (1d20+5)[8]
Damage: (1d4+2)[6]

Spoiler: Round 8
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Dagger Attack Roll: (1d20+5)[17]
Damage: (1d4+2)[3]

Spoiler: Round 9
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Dagger Attack Roll: (1d20+5)[21]
Damage: (1d4+2)[3]

Spoiler: Round 10
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Dagger Attack Roll: (1d20+5)[20]
Damage: (1d4+2)[6]


Mardu

With a few well practiced bashes with the metal basket of her rapier, Mardu does her best to follow suit and cave in the reanimated skulls.

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Spoiler: Round 1
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Rapier Attack Roll: (1d20+6)[17]
Damage: (1d6+2)[6]

Spoiler: Round 2
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Rapier Attack Roll: (1d20+6)[26]
Damage: (1d6+2)[6]

Spoiler: Round 3
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Rapier Attack Roll: (1d20+6)[21]
Damage: (1d6+2)[7]

Spoiler: Round 4
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Rapier Attack Roll: (1d20+6)[26]
Damage: (1d6+2)[4]

Spoiler: Round 5
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Rapier Attack Roll: (1d20+6)[26]
Damage: (1d6+2)[6]

Spoiler: Round 6
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Rapier Attack Roll: (1d20+6)[16]
Damage: (1d6+2)[6]

Spoiler: Round 7
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Rapier Attack Roll: (1d20+6)[24]
Damage: (1d6+2)[8]

Spoiler: Round 8
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Rapier Attack Roll: (1d20+6)[14]
Damage: (1d6+2)[8]

Spoiler: Round 9
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Rapier Attack Roll: (1d20+6)[25]
Damage: (1d6+2)[8]

Spoiler: Round 10
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Rapier Attack Roll: (1d20+6)[9]
Damage: (1d6+2)[4]


Again, apologies for sort of accelerating things this much.