SpoilerI think Mardu has been MIA for a while, and Galion has left the game. I hope we don't mind me rolling for all three to move the fight along? Otherwise, by all means ignore my actions for the others. Also, folks will stop attacking if all the skeletons should die.
This is all assuming they have been successfully rebuked. If not, I suppose disregard this as things may quickly change.
Rossantil
Rossantil breaths a sigh of relief as the animated bones continue to cower. "Gods, just die please! Again, I mean."
She makes an arcane gesture with her hands, forming a burbling clear droplet of acid, and tosses it at the cowering skeleton crowd. Then she pulls her bow back out and keeps firing on them.
SpoilerSpoiler: Round 1Acid Splash Attack Roll (1d20+6)[13]
Damage: (1d3)[2]
Spoiler: Round 2Shortbow Attack Roll (1d20+6)[17]
Damage: (1d6+2)[3]
Spoiler: Round 3Shortbow Attack Roll (1d20+6)[10]
Damage: (1d6+2)[3]
Spoiler: Round 4Shortbow Attack Roll (1d20+6)[16]
Damage: (1d6+2)[3]
Spoiler: Round 5Shortbow Attack Roll (1d20+6)[25]
Damage: (1d6+2)[8]
Spoiler: Round 6Shortbow Attack Roll (1d20+6)[18]
Damage: (1d6+2)[7]
Spoiler: Round 7Shortbow Attack Roll (1d20+6)[10]
Damage: (1d6+2)[5]
Spoiler: Round 8Shortbow Attack Roll (1d20+6)[24]
Damage: (1d6+2)[3]
Spoiler: Round 9Shortbow Attack Roll (1d20+6)[10]
Damage: (1d6+2)[3]
Spoiler: Round 10Shortbow Attack Roll (1d20+6)[23]
Damage: (1d6+2)[4]
Galion
"There we go folks! Let's get this wrapped up, there might still be worse things down here..."
With most of his effective arcane spells exhausted for now, Galion is left to resort to inspiring words and a good old dagger.
SpoilerSpoiler: Round 1Dagger Attack Roll: (1d20+5)[15]
Damage: (1d4+2)[3]
Spoiler: Round 1Dagger Attack Roll: (1d20+5)[18]
Damage: (1d4+2)[4]
Spoiler: Round 1Dagger Attack Roll: (1d20+5)[19]
Damage: (1d4+2)[4]
Spoiler: Round 2Dagger Attack Roll: (1d20+5)[15]
Damage: (1d4+2)[5]
Spoiler: Round 3Dagger Attack Roll: (1d20+5)[25]
Damage: (1d4+2)[6]
Spoiler: Round 4Dagger Attack Roll: (1d20+5)[16]
Damage: (1d4+2)[4]
Spoiler: Round 5Dagger Attack Roll: (1d20+5)[12]
Damage: (1d4+2)[3]
Spoiler: Round 6Dagger Attack Roll: (1d20+5)[13]
Damage: (1d4+2)[4]
Spoiler: Round 7Dagger Attack Roll: (1d20+5)[8]
Damage: (1d4+2)[6]
Spoiler: Round 8Dagger Attack Roll: (1d20+5)[17]
Damage: (1d4+2)[3]
Spoiler: Round 9Dagger Attack Roll: (1d20+5)[21]
Damage: (1d4+2)[3]
Spoiler: Round 10Dagger Attack Roll: (1d20+5)[20]
Damage: (1d4+2)[6]
Mardu
With a few well practiced bashes with the metal basket of her rapier, Mardu does her best to follow suit and cave in the reanimated skulls.
SpoilerSpoiler: Round 1Rapier Attack Roll: (1d20+6)[17]
Damage: (1d6+2)[6]
Spoiler: Round 2Rapier Attack Roll: (1d20+6)[26]
Damage: (1d6+2)[6]
Spoiler: Round 3Rapier Attack Roll: (1d20+6)[21]
Damage: (1d6+2)[7]
Spoiler: Round 4Rapier Attack Roll: (1d20+6)[26]
Damage: (1d6+2)[4]
Spoiler: Round 5Rapier Attack Roll: (1d20+6)[26]
Damage: (1d6+2)[6]
Spoiler: Round 6Rapier Attack Roll: (1d20+6)[16]
Damage: (1d6+2)[6]
Spoiler: Round 7Rapier Attack Roll: (1d20+6)[24]
Damage: (1d6+2)[8]
Spoiler: Round 8Rapier Attack Roll: (1d20+6)[14]
Damage: (1d6+2)[8]
Spoiler: Round 9Rapier Attack Roll: (1d20+6)[25]
Damage: (1d6+2)[8]
Spoiler: Round 10Rapier Attack Roll: (1d20+6)[9]
Damage: (1d6+2)[4]
Again, apologies for sort of accelerating things this much.