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    Firbolg in the Playground
     
    Man_Over_Game's Avatar

    Join Date
    Aug 2018
    Location
    Between SEA and PDX.
    Gender
    Male

    Default Re: Good friend, bad GM/Player, what would you do?

    So he clearly enjoys it, or a part of it. Have him collaborate rather than control things. Shift his position from a standard player to hybrid side-DM and NPCPC. That way, he plays within the story that he helped create as an NPC that provides some kind of value to the party by just being there.

    For example, he could be a ghost of a prince that's guiding the players into solving his murder while stopping the criminal underground that is mostly unrelated to the prince's death (red herrings, and all that). He writes everything the Prince would know, or would have experienced, and offers some minor benefits in combat, and now he can interact with the creative side of things without interrupting people's fun.

    Have you do most of the actual DMing while he contributes in the creative sense of things.
    Last edited by Man_Over_Game; 2019-07-12 at 04:13 PM.
    Quote Originally Posted by KOLE View Post
    MOG, design a darn RPG system. Seriously, the amount of ideas I’ve gleaned from your posts has been valuable. You’re a gem of the community here.

    5th Edition Homebrewery
    Prestige Options, changing primary attributes to open a world of new multiclassing.
    Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
    Pain, using Exhaustion to make tactical martial combatants.
    Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!