New Spells:
Barrage - magic missile as a cantrip [Experimental. PEACH]
Magewield - mid-level spell that allows wizards and bards to wield weapons telekinetically (increasing reach)
Scintillating Bolt - reliable attack spell that can adjust saving throw ability to target enemies' weak points [Experimental. PEACH]
Variable Dart - reliable attack spell that can adjust damage type for vulnerabilities (based loosely on 4e's Unraveling Dart)
Adjusted Spells:
Throw Person now deals a little bit of force damage