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2019-11-08, 07:52 PM (ISO 8601)
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#68
Halfling in the Playground
Re: What's One "Old Game" Mechanic That You Don't Miss?
Unskippable cutscenes. We've still got them, but they're becoming less & less prevalent.
One issue that seems to be getting worse over time: unnecessary number inflation. Health & damage & stat numbers being much larger than they need to be. Don't be doing 5400 damage to something with 37665 HP, please instead be doing 2 damage to something with 13 HP. Either way you're defeating the target in 7 hits, but latter is much easier to plan & strategize around. It's part of why Paper Mario 1&2 are one of my favourite turn-based games, the HP almost never leaves double-digits.