Originally Posted by
diplomancer
There is actually a very reasonable mechanical argument to restrict Druid's access to the better medium armor at early levels. Namely, their wildshape. Starting around level 4, and in many games even as early as level 2, there is very little downside to a Druid staying in wildshape all the time during exploration (biggest downside is no speech, and there are ways around that, like developing sign language with your companions).
Which means that they basically bypass the disadvantage scale mail imposes, and, at the cost of their bonus action in the first round of combat, can start the combat with 18 AC with no stealth penalty (or, if they are a moon druid, can be knocked out of their wildshape and have 18 AC with no stealth penalty). No other class has that ability at early levels, unless they roll exceptionally well for their dex or are dex based and have defense as their fighting style, assuming in the first place this is not point-buy or standard array.
At later levels (6 to 8 is my personal assessment, it may vary from game to game) things balance out among all the classes, so it's reasonable to let them have access to other types of medium armor
That's what I would tell my players if they ever questioned the clear rule in the PHB.