Originally Posted by
Talakeal
I do ask them, and they give inconsistent answers.
Pretty consistent complaints are:
1: They can't do a full clear of a dungeon in one go without using consumables, and this bugs them even though they have always still made a net profit and are always above suggested WBL.
2: The wizard uses most of his spells in doing so and doesn't have as many as he would like to make scrolls or sell for profit in town.*
In this particular campaign I let the players call a retreat at any time without consequences, as there are several new players in the group and I am trying to build up their confidence without having to risk accidental TPKs.
*: This is a peculiarity of my particular house rules. I use a long rest variant so players don't have unlimited spells during downtime, but I allow them to save up unused spells or convert them to gold. Players can still purchase or craft items normally without expending spell slots.