Quote Originally Posted by Talakeal View Post
Overall, I think the root problem for my game might be a sort of "cancelled the Christmas bonus," deal. I have put rules into the game to reward good play and encourage players to play smart and conserve resources, but now this has become an expected part of the reward structure and thus it feels like a punishment when the players have a session that is merely average.
That is certainly something that is easy to have happen. My current DM recently let the game slide into a 15 minute workday, and at least one player started treating it as the new normal. Given that the DM just kept upping the challenge to compensate, it became untenable to be a front-liner (because both sides' aggro had increased, but it still mostly landed on the front line).