Start simply - pick an existing character (or person). Try to understand how they make decisions - then play them as a character and try to make decisions as they would. Expand outwards into specific speech.
Start simply - pick an existing character (or person). Try to understand how they make decisions - then play them as a character and try to make decisions as they would. Expand outwards into specific speech.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.