Quote Originally Posted by Cluedrew View Post
I've been busy and haven't checked in recently. And I have no idea why we are talking about how important active off screen events are to world building in a thread about the Guy at the Gym Fallacy. It feels like a tangent to a tangent at best. On the other hand if I missed an important link, could someone explain it?
No, you're correct, it wasn't important.

I think the original impetus was me explaining comparative advantage (i.e. the economics answer to the question "why would I have a fighter in a game where the wizard can do both their jobs?") and that somehow led to Tippyverse and printed settings.