Originally Posted by
PeteNutButter
The reason sorlock is gold is as soon as you take that second level of warlock you are completely golden on offense for the rest of the character's life, provided you take the near mandatory invocation (agonizing blast). With just those two levels, you're getting fighter damage progression (though without the option of GWM/SS boosting). You literally can't screw your character up from there regardless of how many levels of either class you take. You will always be providing competitive damage with the potential to quicken it to do it twice. That fits the gold definition in that you practically can't go wrong, or phrased another way: You'd have to actively try to screw it up to not do well. Similarly, once you have just 2 [or 6] levels of Paladin, you can toss on any cha caster(s) or more paladin levels and always be viable.
While the wizardificer is immensely strong, he can go wrong. So, I'm going to have to stick to sky blue, but I'll be sure to encourage the strength of the combination in the individual entry. I'd say no one is denying the long term strength of the dip, just pointing out that there is a trade-off in delaying access to those juicy higher level spells.