Originally Posted by
RossN
Belkar is the first character who is a bit problematic. Halflings in Warhammer are much weaker hand to hand combatants than humans - even if Belkar rolled the maximum for his Weapon Skill and Strength he would still only be as capable in hand to hand as an average human (they have compensation in being better with missile weapons but Belkar isn't exactly an archer.) There isn't an obvious way around this so while you could 'build' Belkar, maybe as a Woodsman > Scout > Vampire Hunter he'd be swinging below his weight.