Quote Originally Posted by Thanqol View Post
Get a handle on yourself, Victor - you're thinking too small! That's always been your problem! You keep trying to solve strategic problems with tactical plays. Just because you could go out into the tech show and pick up some kit from the wireheaders and use it to jack the Queen's brain doesn't mean you should. That's an AEGIS play: stop the superpowered baddie Before It Is Too Late. Errant's really rubbing off on you.

But this isn't a superpowered baddie - this is a weird security contractor running an event. They're not the objective. Taking out this entire room full of goons isn't the mission. These guys aren't decision makers. Someone brings this kind of force to an event as a demonstration, they're going to have some actual person of importance on site to oversee it. There's an Executive on the floor, possibly even a member of the board. Rather than getting into a brawl with a dozen guys in suits you should track down the VIP. They're the one with the leverage and access to get you what you're really after - they're the single point of vulnerability in this network.
It's hard to sidle unobtrusively in power armor that forces you to walk differently, but Victor manages it, dragging Ferraphim with him. "There's your guy," he whispers once they're around the corner. "Purple-eyes is the lynchpin of the operation. That should be enough for your Johnson--an obvious security flaw, that's money. Now, you can stay or go as you like, but I need to find Eisner. And to get out of this suit before the mind-control gas turns back on."

Now, if he were an executive, where would he hide? Normally the answer might be in the center of the operation, but that would be rubbing shoulders with a greasy pleb like the head of security. He'd be somewhere fancy. So, if he just follows the fanciest areas--stupid executives would never be so considerate as to post "evil lair this way" signs--then eventually he should come to an area that looks like a board room or an office, and he can be persuasive.