Nathaniel Sotheby
M CG Human Inquisitor (SancSlay/RavHunt/Heretic),
Level 1,
Init 4,
HP 11/11,
Speed 30
AC 18,
Touch 14,
Flat-footed 14,
CMD 14,
Fort 4,
Ref 4,
Will 5,
CMB 0,
Base Attack Bonus 0
Glaive +5 (1d10, x3)
Daggers +4 (1d4, 19-20, x2)
Mace, Light +4 (1d6, x2)
Chain Shirt (+4 Armor, +4 Dex)
Abilities Str 10, Dex 18, Con 15, Int 8, Wis 16, Cha 10
Condition Dirty fighter: +1 damage when flanking
Child of the Shadows: +2 init in urban settings
Divine favor: 4 rounds
Bless: 4 rounds
(1d20+3)[15] mace (including penalties)
(1d20+3)[18] CC (23, x2)
(1d6+1)[2] dmg
(1d6+1)[5] crit bonus
Gerald Sotheby
M CG Human Cavalier (Disciple of Pike),
Level 1,
Init 1,
HP 14/14,
Speed 20
AC 16,
Touch 11,
Flat-footed 15,
CMD 16,
Fort 5,
Ref 1,
Will 0,
CMB +5,
Base Attack Bonus 1
Bardiche +5 (1d10+6, 19-20, x2)
Lucerne hammer +5 (1d12+6, x2)
Halberd +5 (1d10+6, x3)
Scale Mail (+5 Armor, +1 Dex)
Abilities Str 19, Dex 13, Con 16, Int 7, Wis 10, Cha 13
Condition Challenge: 0/1
Tactician: 0/1
Honorable Champion: 1/1
Bigger they are: +1 AC vs large enemies, +2 vs huge
Bless: 5 rounds
Challenge vs bug: +1 damage, +1 to hit if it attacks someone else.
Gerald will challenge the bug as a swift action. If the grapple already applies the +1 attack modifier, please incorporate it.
5-foot step to L/19
(1d20+6)[10] Lucerne Hammer
(1d20+6)[20] CC (26, x2)
(1d12+7)[12] dmg
(1d12+7)[11] crit bonus