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Thread: Conquering the land IC

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    Bugbear in the Playground
     
    Warlawk's Avatar

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    Nov 2010
    Location
    The summoning chamber
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    Male

    Default Re: Conquering the land IC


    Raziel staggers back beneath the ray of searing energy looking haggard and worn as he regains his balance, dull feathers drifting in the air around him. A deep humming seems to emanate from within his chest, matching the pitch of the fractured reality that surrounds the Cabal members. The sound feeds upon itself, building and reverberating in a feedback loop as it climbs ever higher, faster, dragging the flesh with it as it speeds out of sync with the surrounding world. The battered angel steps over the edge of the roof, taking some cover from the lip of the building as he hovers in the air.

    Spoiler: OOC and Statblock
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    Fort Save 25in discord dice roller
    120HP, 68 damage, 6 fire resist, 6 regeneration. Net 64HP.
    Cast Haste, get as many allies as possible within the area. A little tricky keeping track when we've got one playing leapfrog with solid reality, lol.
    Move to take cover at the edge of the roof so baron meanypants stops beating my pretty ass!

    Raziel
    Angel NE Angel Bard 10, Sublime Chord 2//Angel 12, Level 12, Init 1, HP 64/134, Speed 30' / 60' Fly
    AC 37, Touch 11, Flat-footed 36, Fort 15, Ref 15, Will 20, Base Attack Bonus 12/7/2
    Greater Magic Weapon +3 Cold Iron Rapier +28/23/18 (1d8+17, 15+x2)
    Greater Magic Weapon +3 Cold Iron Falchion +28/23/18 (2d6+19, 18+x2)
    Magic Vestment +3 Mithral Breastplate, Githcraft, Magic Vestment +3 Mithral Heavy Shield (+8 Armor, +5 Shield, +1 Dex, -1 Size, +1 Deflect, +13 Natural)
    Abilities Str 20, Dex 12, Con 20, Int 13, Wis 19, Cha 28
    Condition Haste 12R/12R, Inspire Courage +6, Glibness 110M/120M
    Tongues, Discern Lies, True Seeing
    Greater Magic Weapon +3, Magic Vestment Armor and Shield +3, Superior Resistance +6
    Resistance Acid, Cold, Petrification+12, Resistance Fire, Electricity 6, +12 Vs Poison, DR 6/Good, SR 23. Magic Circle Vs Good (Bonus = Cha Mod) and Minor Globe of Invulnerability 3rd lvl spells. Regeneration 6/Good.
    Last edited by Warlawk; 2020-07-29 at 05:48 AM.
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.