Morevek's sweeping motion carries him in a full circle, as bits of demon drift to the ever-shifting surface of the battlefield. Noting with imperceptibly narrowed eyes the wily demon having circled to Filburn's flank, the slender swordsman suddenly adopts a casual, careless posture and begins to gesture nonchalantly with his free hand, almost as though inviting the demons around him to retaliate. Then, as abruptly as his dance-like strikes were paused, they resume...
Spoiler: ActionsSwift action to spend a Mythic point to activate Deadly Dodge: +4 AC and redirecting attacks on him that miss.
Full Round Action: Begin Spell Combat by casting Grease on squares W15/16. Morevek is not casting defensively. He is in fact deliberately inviting AoOs from the demons, hoping to inspire them to kill each other. Focusing attacks on a weakened demon (if present) or another demon near the thick of it (to soak as many hits as possible).
After AoOs are resolved, Morevek will 5ft step to 5,18 and attack the Abrikandilu to benefit from flanking. He will activate Piranha Strike for -2 attack, and if he succeeds in hitting any foe this round, he will attempt a free Intimidate check; let's presume it to be a scathingly delivered criticism of their stupidity and weakness.
Rolls below do not include flanking. If a crit is confirmed against a not-particularly-weakened foe, Morevek will spend 2 points of his Arcane pool to increase the crit multiplier by 1.
Attack 1: (1d20+8)[19]; CC (1d20+8)[13] for x2 on 23+
Damage: (1d8+9)[17] slashing; (1d8+9)[15] crit damage
Intimidate check (rolled in OOC): 22
Attack 2: (1d20+8)[15]; CC (1d20+8)[10] for x2 on 23+
Damage: (1d8+9)[10] slashing; (1d8+9)[12] crit damage
Intimidate check (rolled in OOC): 27
Spoiler: AoO, if applicableAttack: (1d20+8)[26]; CC (1d20+8)[16] for x2 on 23+
Damage: (1d8+9)[16] slashing; (1d8+9)[12] crit damage
Intimidate check (rolled in OOC): 34
Spoiler: StatsMorevek Balthissar
M CG Tiefling Magus (Fiend Flayer, Kensai), VMC Rogue, Level 6, Init 4, HP 65/48, Speed 60
AC 35, Touch 26, Flat-footed 20, CMD 29, Fort 7, Ref 8, Will 7, CMB +4, Base Attack Bonus 4
Deadly, Masterwork, Cold Iron Katana Ranged+2 (1d8+Dex, 18-20/x2)
(+4 Armor, +4 Shield, +4 Dex, +1 Natural, +1 Deflect)
Abilities Str 8, Dex 18, Con 12, Int 22, Wis 12, Cha 8
Condition Canny Defense: + 6 Dodge AC while armed with Katana and unarmored
Mage Armor: +4 Armor, ~5 hours?
Shield: +4 Shield AC, ~6 minutes
Arcane Point spent: +1 and Keen to weapon, 8 rds remaining
Mythic Haste: +1 atk, +1 dodge AC, Reflex, Extra attack on FRA, double move speed, 1 extra Move action per round, 3 rds remaining
Deadly Dodge: +4 AC, redirect attacks that miss him to adjacent foes
Piranha Strike: -2 attack, +4 damage this round