Thankyou for your feedback!
At the beginning I had this doubt too, then I considered that a monk obtains its Monastic Tradition feature at levels considered milestones, in particular the 11th and 17th, while the fighter does not. The real milestones of the fighter are in fact all proper to the base class. With that in mind, and considering that the monk is notoriously a class that is a bit subdued compared to the others, I thought I had enough space for everything else.
You're absolutely right.
Totally agree
I think this feature is almost necessary for any monk. In any case, in its simplicity I believe it gives the right fighter feeling.
I would say that in general Precision Attack is still the best maneuver.
I don't know, the idea of being able to do a lot of things in one turn actually teases me a lot. I don't find it redundant, on the contrary... XD
Hmm, I don't really like the idea of giving the monk more superiority dice than the fighter, and also it seems a little redundant considering Warrior Within. Also, regardless of how much more fun the class would be, I feel I would lose a bit the "borrowed from fighter" feeling...
Thanks again for the comments!