Kheres adjusts the targeting co-ordinates slightly of the drop pod slightly towards the aft of the downed vessel. THe nature of the vessel meant that the main cogitator banks were in the aft of the vessel, around deck 30, so just at base of the aft-tower above the ancient (but now ruined) fusion drives. THe drop pod's machine spirit accepted Khere's blessing as it plunged through the atmosphere, its automated systemes firing and guiding it ina tight spiral.

As the pod plummets through the atmosphere trailing smoke and fire its obvious for hundreds of miles and alerting ground stations of the "enemy". Within the pod the team is helpless to do much as the sensors flash up warning lights sensing enemy anti-air auspex systems locking on and detecting incoming fire. Defensive measures fire from the pod and the ride becomes bumpier as the jets fire causing the pod to spin and the evasive pattern saves the pod from harm, the buffeting of close misses not causing more than surface damage.

With a massive impact that shakes even the mighty marines! the pod slams into the ground some 300m from the shattered stern of the ship that towers like metallic cliff 300m high into the sky, rent with macrocannon marks and marred by re-entry burns. As the doors of the pod fall open, like petals revealing the deadly cargo inside sensors on your power armour register the slightly toxic burnt air, and the heat of the sun and the gas giant high in sky beating down upon the ashy wastes. The air tasets duty and a great plume of the greying ash surrounds you from your impact crater.

Shouts from the stern of the ship nearby alert you, and you can all see a pack scavengers gesturing, bullet strikes and las blastss already scarring the ground around you and pinging loudly off the drop pod as they spray fire in your general direction. Leapring free from the restraints the mob of Stigmartus looters is easily in range and will be the first to feel your fury!!

With your astartes enhanced eyes and the sensors of our armou you can pick them out easily, red shapes running across the grey rock, three clambering aboard an antiquated warbuggy of some sort with a heavy cannon on its back, the rest of the men, some 30 strong spreading out into a loose skirmish line, extorted on by an oficer of some sort with a skull mask for a face waving a chainsword behind them....



You have landed! You can have the initaitive
Choose if you are in squad or solo mode
Players go first....

180m away
* Horde of ~40 scavengers/chaos cultists (flak/chain mail armour and basic weapons)
* Enemy cult leader
* Warbuggy with some sort of heavy gun on its back