HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously.
* DEX Mutagen: 20 min. remaining.
Cat's grace til R61T23. RS.
*
Sluggish: He takes a –2 penalty on
Reflex saves and all
Dexterity-based
attack rolls, ability checks, and skill checks, as well as to AC.
*
Stiffened: A character stiffened by
Dexterity poison feels numb and stiff. He is considered
flat-footed and is denied his
Dexterity bonus to AC, even if he has uncanny dodge. He can’t make
attacks of opportunity.
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11! HEROISM for 50 minutes.
*
Sluggish: He takes a –2 penalty on
Reflex saves and all
Dexterity-based
attack rolls, ability checks, and skill checks, as well as to AC.
*
Stiffened: A character stiffened by
Dexterity poison feels numb and stiff. He is considered
flat-footed and is denied his
Dexterity bonus to AC, even if he has uncanny dodge. He can’t make
attacks of opportunity.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
*
Sluggish: He takes a –2 penalty on
Reflex saves and all
Dexterity-based
attack rolls, ability checks, and skill checks, as well as to AC.
*
Stiffened: A character stiffened by
Dexterity poison feels numb and stiff. He is considered
flat-footed and is denied his
Dexterity bonus to AC, even if he has uncanny dodge. He can’t make
attacks of opportunity.
* Staggered: A character
staggered by
Dexterity poison is so slowed and stiffened that he gains all the effects of the
staggered condition (except that he can take a
full-round action if it is purely mental).