As the last few straggling marines make their way off of the ship your collective attention turns onto the drifting shapes below. Sharkan's first blast of fire rends the hide of one with an eruption of boiling water scalding it while Maiabel's shadowy whip cuts into the creature's hide but does not impede it's movement.
Cypher take's a long moment to conjure three glowing porpoises, eyes brimming with angelic fire. They plunge down into the waters to surround one of these dark forms, getting ready to strike at the large forms.
Then from below, you begin to hear the sounds of heavy impacts and straining wood as the beasts smash into a point underneath the vessel. Though the ship holds for now it begins to toss and shake more than before as the beasts smash charge into that section of the hull. Partially it seems to deny any of you an easy angle from which to rain down further punishment upon them and partially to hole the ship from beneath, likely in an attempt to deny you the treasures on board.
Spoiler: OOC
Show
OK so Boreal Winds technically is still going but the effect will likely be minimal.
(7d4-5)[11]/4=3