Simply shrugging at the lack of any security, 'Drucilla' pokes around and starts prodding at furniture and walls, checking behind decor, etc. "The lack of decent security is...disappointing. Makes me think there isn't worth finding." Grunting, she mumbles under her breath as she pokes about.

Spoiler: Statblock
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Myriad[/B]1]
Female C/G Changeling Rogue 3 / Silver Key 10 / Invisible Blade 5 / Warlock 2, Level 20, Init 8, HP 222/222, Speed 30' Land
AC 34, Touch 24, Flat-footed 28, Fort 22, Ref 24, Will 22, Base Attack Bonus +16/+11/+6
+4 Steel Deadly Precision Vampiric Dagger of Parrying +27/+22/+17 (1d4+10 (+1d6 vs Living), 18-20/x2)
Eldritch Blast (vs Touch AC) +20 (3d6, x2)
Sneak Attack Denied Dex or Flanked (+8d6, -1d6 to cause Bleed)
+5 Easy Travel Glamered Mithril Breastplate of Nimbleness (+10 Armor, +6 Dex, +2 Deflect, +6 Misc)
Abilities Str 22, Dex 22, Con 22, Int 26, Wis 18, Cha 26
Condition Awake, Alert, Unencumbered, Healthy, Disguised (Dwarven Locksmith/Explorer named Drucilla Kundarak)
Active Invocations & Effects Beguiling Influence, See The Unseen, Detect Magic
Other Defenses SR 25, Mettle
Spoiler: Automatic Search Check
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If Myriad gets within 5' of a mechanical trap, she automatically makes a Search Check. I will simply include this roll in every post so as not to slow down the game pacing. As she has 'detect magic' active at all times, this can also be used if she detects anything that looks remotely like a magical trap as well.
Search For Traps: (1d20+37)[41]

Search For Clues/Documents/Secrets: (1d20+37)[56]