Kharesh Hammerfist, dwarven monk

Twice he tried; twice he was rebuffed. Kharesh knew a losing prospect when he saw one, so he nodded once and stepped back. When Sadar leaned over and whispered an alternative course, he waited for a moment to listen to Mauricio's comments before nodding and heading to the door. "Leave these talkers to talk. I am no value here.""

Funny enough, it may help reduce the likelihood that we are in league with the merchant if a few of us leave in a 'huff.' Besides, Kharesh can seemingly only hamper our efforts here :)

Effects / Status / Conditions: Darkvision; Ancient Blooded Dwarf (+1 save vs magic); Cat Fall (falls are 10’ less)

Spoiler: Crunch& Status
Show
AC: 17 HP 22 Initiative +5
Saves: Fort +7 Ref +7 Will +7 Per +5 / Move 20’
Abilities: Str 18 Dex 14 Con 14 Int 10 Wis 14 Cha 8
Skills: Acrobatics +5, Athletics +7, Warfare Lore +3, Religion +5, Stealth +5, Pahmet Lore +3
Abilities: Call on Ancient Blood (prior to rolling a save vs magical effect, add +1 [circ]); Flurry of blows (make two strikes for 1 action [flourish]); Mountain stance (see below); Darkvision; Dwarven Weapon Familiarity; Cat Fall (treat falls as 10' shorter)
Stance: Mountain (+4 AC, +2 vs Shove/Trip, +0 Max Dex, -5 ft move; Falling Stone are only Strikes useable in stance)
Combat: Axe (+7 / 1d8S+4 / sweep); Clan Dagger (+7 / 1d4P+4 / agile, dwarf, parry, uncommon, versatile B); Unarmed (+7 / 1d6B+4 / agile, finesse, nonlethal, unarmed); Falling Stone (+7 / 1d8B+4 / forceful, nonlethal, unarmed)