Quote Originally Posted by not_a_fish View Post
Thanks for the review! Regarding Steady, I actually don't want to make it defensive, both because I have trouble imagining how one would go about focusing on both attack and defense with an unwieldy weapon and because one of my goals with the subclass was to make it an attractive target for enemy attacks that might otherwise be aimed at squishier partymembers without resorting to spell-like effects like compelled duel. The Heavy in my mind, is better as a team player (tanking damage and forcing engagements) rather than a solo threat (although things like Second Wind ought to give them a fair amount of self-sustain).

Concentration might be a step too far, admittedly. Especially since it really only comes into play for allowing reaction attacks.
That’s fair and I’m fully on board with what you’ve said, especially considering (I mentioned myself) that The Heavy is quite survivable already.