Quote Originally Posted by Beni-Kujaku View Post
Ooooh, yeah. I really don't think that would work like that, considering the reason you can't affect creatures is because they are in a different time stream than you, but it would be ridiculous. Honestly, the most reasonable way to rule all of this is to give it Spell Stowaway (Time Stop). That's how the ELH does it, and it avoids all the balancing and weirdness of having all Time Stops cast everywhere affecting you specifically.
Maybe it just speeds up itself whenever someone in its vicinity uses Time Stop. That's certainly how I would rule it, that it synchronizes itself with the time streams of those close or something like that.