R2T23: Since it's right there, Alexandru decides to go ahead and relieve the green skeleton of its undeath and tries to bash it with his hammer, but the skeleton proves faster than expected as it ducks away.

R2T22: Zauberei stepsforward to the east of Marius and attacks the skeleton with his staff. It is a beautiful strike that hits the skeleton square in the sternum and along the side of the rids ... and was so weakly swing that it just clacks against its bone, doing nothing.

R2T17: Pink sidesteps away from the mass of attackers and claws at Hargrimm's armor, just as Green performs the same futility against Alexandru.

R2T12: Wren practically leapfrogs over Zauberei to stand in front of him protectively, threatening the skeleton with the staff.

R2T11: Angelo, you're still feeling frisky from your previous insights. What do you do?

Hargrimm on deck, Marius in the hole ...

Spoiler: Battle Tracker
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HEROES: +2 morale saves vs. fear (once) next 24 hours.
* Next hour: +1 bonus on Initiative checks, Perception, and Disable Device checks. +1 insight bonus on Ref saves & to AC vs. traps and when FF'd.
Marius: 24. Ant haul for 6 hours. Polearm and shield stowed. RS.
* Immediate (if triggered): Spilled Salt on first undead to attack an ally or Marius
Alexandru: 23. Sword dropped, hammer in hand. Shield readied. RS.
* Collective w/ Angelo, Hargrimm, Marius, Zauberei.
Zauberei: 22. Mage armor (3 hours). Quarterstaff in hand. Deflection aura (20', +2 defl for allies) lasts til R3T22.
Skeletons (all): 17.
* Charged: Pink, Green.
Wren: 12. Light on labcoat. Dagger dropped. Hargrimm's quarterstaff.
Angelo: 11. Whip in hand. LINGERING PERFORMANCE til R3T11: +1 luck bonus on attack rolls, saves, skill checks, & weapon damage rolls.
* Light on sash. Mage armor (6 hours).
Hargrimm: 10. Light on quarterstaff.
* Akashic Bond w/ Alexandru, Angelo, Marius, Zauberei, Wren: THP (5), +1 insight bonus on saves, DR/ 1(noted on sheets). Note that Alexandru has 2E, not 1.

Paula: 16. DELAYING!!!

DEAD/ OOC
Skeleton (6).