Grimgor Ghoulsbane, Dwarven Warder

Grimgor spat on the body of the beast before cleaning off his pike. As the others spoke, he peered around, looking closer at the room. "Gurl said th'priest kept a temple beneath th'mansion. This be it? Or is tha' git somewhere doin' another ritual? Or did th'gurl trick us? Best we send word back, Cap'n ... where's tha' bird?"

OOC - Any other exits? Does this place look like a temple or something else? Grimgor will collect his weapons, too.

Perception - (1d20+14)[34], Religion - (1d20+6)[14]

Effects: Aegis (+3 AC / +2 Will save [morale] to allies w/in 10’); Silver Crane Waltz (see below); Darkvision 60’

Spoiler: Crunch
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HP 55 AC 24 CMB/D +7/18
F +6 R +5 W +8 Init +4 Move 20’
Skills: Perception +14; Diplomacy +13; Sense motive +12; Acrobatics +6; Religion +6; Climb/Swim +2 (+7 w/o armor); Craft-Weapons/Armor +5; Bluff +5; Intimidate +3
Spoiler: Known maneuvers
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Encouraging Roar (B; w/in 30’ +2 att/dam, 3rnds), Defending the Pride (B; w/in 60’ +4 AC, 3rnds), Enduring Shell (C; add shield to Fort/Ref saves), Warning Roar (C; use Dip check vs at attack to protect ally w/in 60’), Panthera on the Hunt (w/charge, gain +2 att/dam, no AOO), Tactical Strike (add 1d6 dam; with successful att, ally gets free 10’ move), Bronze Lancet Charge (w/charge, add 1d6 dam; no AOO), Piercing Strike (gain 5’ reach, can attack 2 adjacent targets), Throwing Thunder (throw weapon, add 2d6 dam, DC16 Ref or target is prone), Greater Snapping Turtle (add 3d6, ignore DR)

Readied Maneuvers: Encouraging Roar, Defending the Pride, Warning Roar, Greater Snapping Turtle, Throwing Thunder
Stances: Silver Crane Waltz (+4 Init; +2 Ref/AC [insight]); Running Hunter’s Stance (+10’ move, gain scent); Primal Warrior Stance (+1 size for CMD/B, vs size-based attacks - weapon counts as +2 sizes; ignore diff terrain when charging)
Divine Gift (War): 5/5
Weapons: Dwarven pike (+8, 2d6+4, x3/20); Lucern hammer (+8, 1d12+3, x2/20)
Armiger's Mark: 6 marks per day (can maintain up to 7)