Grimgor Ghoulsbane, Dwarven Warder

Grimgor burst into the room, a sixth sense tingling just before a glob of spittle flew past his face. Growling, he called back, "Found th’ bastich … git ‘em quick!". Shifting his stance, Grimgor gripped his pike and charged across the space ignoring the grasping tendrils.

Round 1 - Chance to Primal Fury stance (swift). Charge attack, w/power attack (full).
Charge attack - (1d20+8)[26], Damage - (4d6+10)[22]

Effects: Charge; Aegis (+3 AC / +2 Will save [morale] to allies w/in 10’); Primal Fury (see below); Darkvision 60’

Spoiler: Crunch
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HP 55 AC 24 (22) CMB/D +7/18
F +6 R +5 (+2) W +8 Init +4 (+8) Move 20’
Skills: Perception +14; Diplomacy +13; Sense motive +12; Acrobatics +6; Religion +6; Climb/Swim +2 (+7 w/o armor); Craft-Weapons/Armor +5; Bluff +5; Intimidate +3
Spoiler: Known maneuvers
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Encouraging Roar (B; w/in 30’ +2 att/dam, 3rnds), Defending the Pride (B; w/in 60’ +4 AC, 3rnds), Enduring Shell (C; add shield to Fort/Ref saves), Warning Roar (C; use Dip check vs at attack to protect ally w/in 60’), Panthera on the Hunt (w/charge, gain +2 att/dam, no AOO), Tactical Strike (add 1d6 dam; with successful att, ally gets free 10’ move), Bronze Lancet Charge (w/charge, add 1d6 dam; no AOO), Piercing Strike (gain 5’ reach, can attack 2 adjacent targets), Throwing Thunder (throw weapon, add 2d6 dam, DC16 Ref or target is prone), Greater Snapping Turtle (add 3d6, ignore DR)

Readied Maneuvers: Encouraging Roar, Defending the Pride, Warning Roar, Greater Snapping Turtle, Throwing Thunder
Stances: Silver Crane Waltz (+4 Init; +2 Ref/AC [insight]); Running Hunter’s Stance (+10’ move, gain scent); Primal Warrior Stance (+1 size for CMD/B, vs size-based attacks - weapon counts as +2 sizes; ignore diff terrain when charging)
Divine Gift (War): 5/5
Weapons: Dwarven pike (+8, 2d6+4, x3/20); Lucern hammer (+8, 1d12+3, x2/20)
Armiger's Mark: 6 marks per day (can maintain up to 7)