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Kona the Illuminator
Kona closes the distance, but has a hard time getting a good hit past the tentacles.
Move to attack the cleric, Std: Elemental Strike Lance of Power attack - (1d20+11)[15], slash dam - (1d10+13)[18]+fire - (3d6+3)[8] + Blinded 1 round Ref DC 16 negates. Swift: Minute hand attack - (1d20+9)[16], slash dam - (1d10+13)[17]+fire - (2d6+4)[10] |
Spoiler: STATS
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maneuver granted - (1d2)[1]
Maneuvers granted: Lance of Power (Strike), Rapid Strike, Minute Hand (boost), Elemental Strike
Maneuvers Readied: , Flash of Insight (boost), Minute Hand (boost), Elemental Strike, Flick of the Wrist (Strike),,
Animus: 2 (1 +1 start of turn -1 spent +1 end of turn)
Illumination: 4 (1, +1 start of turn, +1 from using a boost)
Active Element: fire
Stance: Elemental Flux
Quick stats
Soul Candle: 10' bright light, 20' normal, allies within 15' do +2 fire damage.
AC 18, touch 14, FF 14, CMD 21. HP 36/36
Perception +13, low-light vision
Sense Motive +13
Knowledge (Martial) +10