Originally Posted by
DrK
...north over the wall before dropping low and out of sight...
Low, hm? To avoid our ranged people? Let's see how fast the guy flees...
Stealth:
(1d20+4)[21] (+9 skill, -5 at full speed of 140 per round, plus some distance to the guy)
If Gashur can then charge an additional 140 feet:
Acrobatics:
(1d20+25)[41] for a high jump, which is not very high, but Gashur has some height and some reach
Fauchard:
(1d20+16)[29] miss
(1d100)[19] for
(1d10+23)[24] magical slashing cold iron (BAB +5/+0, STR +8/+12, PA -2/+9, mwk +1/+0, heroism +2/+0, charge +2/+0, +0/+2 focus)
That is two rounds worth of actions.