Gave a once-over of the Apothecary. I like the idea of harvesting from creatures a lot. Had a few notes:
  • The class should probably offer the option for Herbalism Kit proficiency since Alchemical Genius requires it for some features.
  • Basic Alchemy seems a little weak. Biting Solution looks solid, but Incandescent's damage is very low (and might need more aggressive scaling than the other options, since HP scales so quickly) and Slowing Solution is pretty weak without Double Dose / Misting Formula.
  • I would prefer to see some more Adv/Disad instead of some of the +/- bonuses so it's not quite so easy to stack buffs & debuffs.